PROJECT: Directed original opening cinematic for Microprose's Mech Warrior 3 game. Art directed mechs and environments for revised version of the cinematic.
SOFTWARE: 3D Studio MAX, Photoshop, Premiere
SCOPE: I had to recruit a new team (nearly all of Mondo's artists were busy) and create two minutes of hi-res animation in about six weeks. My roles were animation and art direction, compositing and editing.
NOTES: The original version of the cinematic was 90% complete when progress was halted due to Hasbro's acquisition of Microprose. Several months later, with a new infusion of cash, Microprose decided to have Mondo create a much larger battle in the opening cinematic, and it was almost entirely rewritten. Unfortunately, I was already busy with another large project and was only able to art direct on the new version.