PROJECT: Directed the design, modeling and mapping of a dozen real-time 3D ships for Interplay’s Star Fleet Command CD-ROM game.
SOFTWARE: 3D Studio MAX, Photoshop
SCOPE: Directed the design and construction of ships for the Lyran and Hydran races. Each race had five or six different hull designs.
NOTES: Interplay's producer on the game liked the Lyran Heavy Cruiser so much that it was selected to be displayed prominently on the cover of the box.